War in conflict game download


















Meanwhile, somewhere in the distance, a faint noise is heard. All of a sudden, sonic booms break the stillness, followed by the screechinq sound of fiqhter jet enqines. A closer boom rattles the shelves and a descendinq hiqh-pitched tone indicates an incominq missile.

Wonderinq what's qoinq on, you stumble outside More qaspinq in shock. Parachutes fill the air and in the distance, Russian tanks rumble over countryside. An explosion hits a nearby house - one tiling's for sure - the Cold War hasn't ended; it's only just bequn. That's the setting for World In Conflict and it's a huge departure from Massive's normal sphere of storytelling, namely sci-fi and its world of intergalactic plottings and alien races intent on human destruction.

Russia, on the brink of economic ruin, has decided to go all-out and invade Western Europe before titrnincj their attention to America. But, as Massive's president Martin Walfisz is keen to point out, they're not just cobblinq toqether any load of old rubbish to explain why the Cold War has qone so differently this time round.

No, to aid in the creation of a believable backstory, they've employed the skills of Larry Bond, who, alonqside Tom Clancy, penned Red Storm Rising, a massively successful book on the subject of a hypothetical conflict between NATO and the Warsaw Pact.

Bond's skills are beinq used to flesh out the scene and explain just why Russia's decided to at tack at id exactly where the front lines will lie. Walfisz also stresses tli. Massive and keen to put an emphasis on you feelinq part of a biqqer team - so after the Soviets have attacked Seattle, you take control of a chap called Parker, who'll be takinq commands from Colonel Sawyer.

Reelinq from the sheer boldness of the attacks, and surely with a nod or two to Pearl Harbor the List military assault on the USA , in-qame cut-scenes show the characters arqiliikj over plans, while cracks soon start to show in their relationships - adding a definite personal dimension to an otherwise detached RTS conflict.

However, I haven't come all the way to Sweden just to listen to what Massive have planned. So, after a swift demonstration, we're led to a bank of computers where I get my hands on 'The Battle Of Pine Valley', the third level in the game. The second the loading bar disappears, the view provided by the Masstech engine is incredible.

Unusually for a game of this genre, the camera allows for a view of the horizon and the effect is breathtaking. Positioned at one end of the sleepy town, the engine allows for a clear view over the detailed buildings, into the hazy sea lapping at the sandy shores beyond. Donut shops nestle next to diners, giving an all-American feel to the little town. It's hardly the battle-ravaged scene you'd expect from the genre, but this is just the beginning.

Massive have carefully chosen their environments to enable you to easily relate to them, so fortjet carefully laid-out military liases - here, you can to see battles raging around shopping centres and parking lots. My first objective, eliminating a sniper nestled in a nearby tower, gives a good demonstration of some of the special abilities available.

My APC vehicle draws near to the base before unloading its troops, who use the cover of a neatly chucked smoke grenade to dash across the unprotected gap, plant some explosives at the base of the tower and rush back to the armoured security of the APC. A few seconds later, the explosives detonate and the tower crumbles, falling to one side before smashing into the ground and eliminating our sniper problem. It's also the first example of the destructible scenery I bear witness to, with every building being a valid target for swift destruction.

Forgoing the traditional RTS habit of resource-collecting, this achievement swells my collection of credits, and with my new-found wealth, I purchase reinforcements to aid me in my next task: taking control of a petrol station. A few moments later, the transport aircraft swoops low over the camera and airdrops several large boxes of goodies via parachute.

With my forces boosted by a few friendly tanks and a jeep or two, the convoy heads off. Two circular perimeter points' surround the petrol station. Currently flagged up in red, these indicate that the enemy has control of the area - but after swiftly knocking out nearby forces and moving my own gang into the circle, I see a friendly green instead.

Once I've taken the other point, control of the petrol station command point is mine and my forces instantly start constructing fortifications - in this case machine-gun nests. With these built and my units dug in, a wave of enemy forces sent to try and recapture the petrol station are swiftly dispatched. Once this is accomplished, orders start coming thick and fast. Next, I move downtown, nab several other command points and begin the push towards the seafront.

By now it's become more than apparent that I'm far from alone on the map. Friendly allied forces are fighting furiously against enemy units in other sections of the town, adding to the feeling that I'm part of a much larger conflict After one big push towards the beach replete with amazing water , allied reinforcements arrive. However, it's not long before trouble looms again and I'm called to reinforce a local shopping centre, which is handy since I need to pick up a doorstop from Robert Dyas anyway By this point I'm gaining tactical aid points - which is where thiilgs start to get really interesting.

Gat boring these babies gives you access to the tactical aid system - a scries of frontline help options that range from concentrated artillery barrages to anti-tank A10 Warthog strikes and even the big daddy of back-ups the much-touted nuclear strike.

And so an enclave of enemies are swiftly to dust by my freshly summoned artillery, and my units liappily swarm over the remains of the previously intact and heavily occupied TV station. A few command points later, and one hefty struggle in which I valiantly manage to survive with only a liandful of soldiers, the culmination of the mission comes in defending the town sguarc.

It's a chaotic few minutes, with enemy troops pouring in from direct ions and reguiring some deft navigation of the map to keep an eye on all units and entrances, helped hy the inclusion of what Massive are calling their mega-map showing the entire level of allied and enemy unit positions, updated in real-time. Eventually I win and the level finally finishes, with the sudden abatement of the non-stop action leaving me happily drained.

Next, I become a card-carrying member of the communists and give online a try. Here, Massive are really aiming for something unique. Liberally borrowing features from online shooters such as Counter-Strike and Battlefield, the combatants in WIC's multiplayer siqn up to one of two teams, with up to eight players on each side. Once a side has been determined, yon choose your role from four options - air attack and transport helicopters , armour tanks , infantry or support artillery and anti-aircraft.

Once this has been selected and the battle has commenced, you're assigned a certain i of credits to purchase appropriate units - perhaps also buying a few units from other player roles at a higher cost. As in Battlefield games, control of the map is defined by holding command points; take them all and win outi iglit. In stark contrast to most online RTS games, the emphasis here is clearly on teamwork.

With each unit having its own particular vulnerabilities and reguiring a completely different playing style, you'll clearly need the back-up of your team-mates. Luckily, Massive have built in a few systems to enable optimum communication such as voicesupport and an intuitive reguest system to let your team-mates know when you need help, featuring short commands such as 'Need air support!

Destroying enemy units or command points, meanwhile, tots up those tactical aid points and it's never loncj into the game th. Everyone's screens fade to white for 1 second and for just a moment, action ceases as everybody pans around, trying to jet a better look at the amazing mushroom cloud billowing out from ground zero.

Elsewhere, other tactical aids continue their assault, with fiqhter jets about in the air, deliverinq napalm strikes in strips that clear the scenery of units and veqetation alike.

Should you qet bored with your role, you can always chanqe it mid-qame, a la Battlefield once aqain. With a decent team, the multiplayer side of World In Conflict could offer amazinq potential, with an emphasis on teamwork that's never been seen before in the RTS realm.

Put in the hands of an orqanised bunch of mates or a capable clan, the limits for tactical play are almost endless. Alexi Aynir BG Anonymous entity. Very Fun and Interesting game. Played and Won a few times, though it just crashed for me on Egypt.

Really makes you think, especially when dealing with Syrian might and Egyptian aggression. Also, to Nukes: The best way to keep the US on your side is just to buy, buy, buy. I have not been invaded by them yet, though I have lost weaponry.

If invasions are possible, it will be just another interesting turn in an amazing game. Nukes What's the best way to maintain relations with The US while taking The middle east? I've played this guy a thousand times over the past two decades or so, and on many different pc's and os. I've sometimes seen this issue with it crashing, sometimes not. I could never find a rhyme or reason to it, to why it did or didn't.

My solution was always go find a different download and hope for the best. Currently I can't play it at all anymore, as it is incompatible with W8. Innersense Love this game, had it on my ST We'resosorrymisterprimeminister Download Now. Developer's Description By Sierra Entertainment. Full Specifications. What's new in version Demo. Release November 8, Date Added August 24, Version Demo. Operating Systems. Additional Requirements None.

Total Downloads , Downloads Last Week 6. Report Software. Related Software. Fall in love with the classic Age of Empires II experience, now with high definition graphics. Tausch dich mit deinen Freunden aus und starte Spiel mit oder gegen sie. Lade doch ein paar Leute in deinen Freundeskreis ein!

Online Offline. Dein Warenkorb ist leer. Versuche es mit einer anderen Suchanfrage. Du kannst nach Spieltiteln, Entwicklern und Publishern suchen. Einloggen Konto erstellen Einloggen. World in Conflict: Complete Edition in der Bibliothek. Warum bei GOG. COM kaufen? Keine Aktivierung oder Internetverbindung zum Spielen erforderlich. Sicherheit und Zufriedenheit. World in Conflict: Complete Edition. Details zum Produkt.

Mit der Erweiterung kannst du in die Offensive gehen und mit der sowjetischen Armee versuchen, die freie Welt zu beherrschen. Empfohlene Systemanforderungen:.



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