The Digital Devil Saga games use a turn-based battle system, with three allied characters fighting in battle. Both player characters and enemies are governed by a mechanic called the Press Turn system: each character has a symbol representing a turn. The character can forfeit a turn to allow the next character an action; turns cannot be passed more than once.
If an enemy's weakness is exploited or a character lands a critical hit, an extra turn is gained; if a character resists an attack, a turn is lost. A human character can perform a combo with one in demon form. Ice and Lightning magic have a chance of causing the "freeze" and "stun" status, while Expel magic reduces an enemy's hit points by a certain percentage, and Death magic causes an instant kill.
Status magic can inflict status effects on enemies. Each time a character's experience level raises, they receive stat boosts. While the protagonist can assign stat points at will, the other main characters each have certain specializations.
Money is also dropped, which can be used to buy supplies from merchants. If an enemy is "frightened", the amount of Atma is further increased.
Characters can also be afflicted with a status ailment if they overeat. Fitting different gems dropped from defeated enemies granting specific stat boosts and effects. Effects range from granting free status buffs on the player party to casting ailments on enemies. Uploaded by OatkuLives on February 11, Internet Archive's 25th Anniversary Logo.
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