Logic drum and bass templates


















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Create an audio track for each instrument you want to record and set the input to the correct one for the source. To set your own names for your audio interface inputs, double click in the Long column and type in the name of the instrument you have plugged into that input — Guitar, for example. Enter both a long and a short name. You will find your inputs are presented in a list with mono inputs first, followed by stereo inputs. For example, inputs of my Apollo have my Kurzweil PC3 keyboard plugged into them in stereo, therefore I have labelled those inputs Kurzweil PC3 in the stereo input section.

Your template would ideally have a wide range of different reverb and delay effects all set up and ready to go. Here I have hall, plate, small room and large room reverbs and a ping-pong, eighth-note and quarter-note delay. Now that you have named your inputs, go through the audio tracks and add any insert effects you will be likely to use, such as Tuner for a guitar track or effects such as amp simulations, if you DI your instruments.

These inserts can be bypassed to stop them using CPU resources. Another part of setting up a good template is to set up your effects busses with a range of reverbs and delays you commonly use. Next, you can augment your reverbs with the normal processing options for your send effects.

In my template I have a compressor set up before my reverb to even the level and an EQ afterwards to roll off the extreme low end. Now, go back and select all of your tracks and add a send for each effect.

Another technique that can help to increase your productivity particularly when first starting out is to compose directly to reference tracks. Reference tracks can be useful as a structural guide to keep your arrangements tightly focused or as a tempo or mix reference. All the tracks we write in our composition should now go to this bus. We now have all our reference material running through the Reference bus and all of our compositions channels through the Everything bus.

This makes it easy to level match the reference material and our composition. We can also apply mastering effects to our composition by placing them on the Everything bus to bring our composition closer to the reference.

Add your favourite mastering plug-ins with your typical starting settings to the Everything bus and then bypass them. Adding reference tracks to your template is another way to make your environment more productive.

Here my reference material is carefully tucked away in a Track Stack. Now that we have a great template we should augment this by tweaking the default look and feel of the application to suit us. Go through the different options and ensure you only display the things that you use and nothing more.



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